Hunger and Thirst
For each day, a character needs to eat a portion of rations, and drink a bottle of water.
For each day a character doesn't eat anything, he loses 1HP, and becomes hungry. His STR determines maximum days he can go without food.
When hungry, a character
can only travel with rough terrain rules.
gets his two slots in his backack as occupied. (cannot be used).
gets +1 penalty on his checks.
cannot use FORT/REFL bonus in combat.
For each day a character doesn't drink enough water, he loses 1HP, and he becomes thirsty. His FORT determines maximum days he can go without water.
A thirsty character
can only travel with rough terrain rules.
gets his four slots in his backack as occupied. (cannot be used).
gets +2 penalty on his checks.
cannot use FORT/REFL bonus in combat.
When he reaches his limit on thirst, hie dies.
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