Armour
Armour absorbs damage. The sum of all armour your hunter is equipped with is your defence (DEF).
Armour can be worn on body, or can be held in hand in the form of shield. There are three types of worn armour; light, medium, and heavy, each more effective against a specific type of weapon.
All armour includes a type of helmet. (leather hood, basic metal helm, or chainmail coif)
Armour List
Armour | Type | Defence | Bonus | Slot penalty | Price |
---|---|---|---|---|---|
Fur & Hide, hood | Light | +1 | +1 against SL | ||
Leather, hood | Light | +1 | +2 against SL | ||
Padded Leather, helm | Medium | +2 | +1 against PI | 1 | |
Brigandine, helm | Medium | +2 | +2 against PI | 1 | |
Ringmail, coif | Heavy | +3 | +1 against CR | 2 | |
Chainmail, coif | Heavy | +3 | +2 against CR | 2 | |
Shield, small | - | +1 | |||
Shield, medium | - | +2 | |||
Shield, tower | - | +3 | 1 |
When equipped with a shield, you can only use one-handed weapons.
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