Encumbrance

The main unit of weight measurement is a stone. A stone equals to 2,5 kgs, roughly. And it is represented by a slot in a character's inventory.

Every character has four slots on their bodies; two on torso for armour worn, (or carrying something on your back if you don’t have a backpack and not wearing any armour) and one on each hand (one shield and one weapon).

ItemSlotUse

Backpack

6

general use

Quiver

1

50 arrows/bolts

Pouch

1

for coins and jewellery

Sack

1

20 throwing stones/bullets

Vial belt

1

6 vials

If all the slots on a character is full, he status changes to encumbered. An encumbered character

  • cannot march but only walk for travel.

  • cannot charge during combat.

  • cannot climb sheer surfaces.

  • cannot run.

For every day spent without rest, consider 1 slot in the character's backpack in-use.

Sample Weights

Below you will find a list of common objects and their weight in stone to give you an estimate. One stone of weight occupies one slot.

Item

Tent

1

Bedroll & blanket

1

Any specialist kit

1

Field rations, 7 days

1

Half a dozen torches

1

Holy Relics

1

Arrows/bolts (100)

1

Stone (for sling) (50)

1

Rabbit carcass

1

Deer carcass

40

Human carcass

30

Horse carcass

120

Ox carcass

300

100 gold coins

1

250 bronze coins

1

Sword, short

1

Sword, long

2

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